AI Insights · Timothy · October 2022
Top 5 Snake Games in the Netherlands - Q3 2022 Performance
Discover how the top 5 snake games performed on a unified platform in the Netherlands during Q3 2022, with insights on downloads, revenue, and active users.
During the third quarter of 2022, the snake game genre saw notable activity in the Netherlands. Here’s a closer look at the performance of the top 5 snake games on a unified platform, based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games experienced a steady increase in weekly downloads, peaking at approximately 8K in mid-August. The game saw a peak in weekly revenue at around $108 in late July, though it faced fluctuations, eventually landing at $24 by the end of September. Weekly active users grew from 45.9K at the start of the quarter to a high of 56.1K in mid-August, before settling at 48.6K by the end of the quarter.
slither.io from Lowtech Studios had a relatively stable performance in terms of downloads, with a notable increase to 3.8K in the last week of September. Revenue remained modest, peaking at $20 in early July and dropping to $3 towards the end of the quarter. Active users hovered around 29K to 32K, with a slight dip mid-quarter but recovering to over 31K by the end of September.
Snake Lite - Snake Game from Hippo Lab had a consistent download rate, reaching a peak of 1.9K in mid-August. Active users showed a positive trend, increasing from 2K at the beginning of the quarter to a peak of 2.7K in mid-August, before slightly decreasing to 2.2K by the end of September.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES saw a gradual increase in weekly downloads, peaking at 1.1K in mid-August. Weekly active users mirrored this trend, growing from 12.6K at the start of the quarter to a peak of 13.2K in late August. Revenue remained modest, with a peak of $56 in late June and a decline to $22 by the end of September.
Lastly, Blobsbuster from VOODOO experienced a decline in downloads from a peak of 2.9K in late June to just 37 by the end of August. Active users followed a similar trend, decreasing from 4K in early July to 1K by the end of September.
For more detailed insights and data, visit Sensor Tower.